React.js throttle mousemove event keep throwing event.persist() error

I need to throttle the mousemove event, and I follow the tips below to build the method, but doesn’t work:
Perform debounce in React.js

Here is my code (http://jsbin.com/binesofepo/edit?js,console,output):

class Tool extends Component {
  constructor(props) {
    super(props);
    this._onMouseMove = _.throttle(this._onMouseMove.bind(this), 1000)
  }

  render() {    
    return (

      <div ref="tool" className="tool">
        <div ref="toolBody"
             className="tool__body"
             onMouseMove={this._onMouseMove}></div>
      </div>
    )
  }
  _onMouseMove(e) {
    e.persist()
    console.log(e.screenX)
  }
}

If you keep mousemove on the tool__body, It’ll get lots of below warning:

Warning: This synthetic event is reused for performance reasons. If you’re seeing this, you’re accessing the property screenX on a released/nullified synthetic event. This is set to null. If you must keep the original synthetic event around, use event.persist(). See fb.me/react-event-pooling for more information.

my react version: “15.0.2”

Seems e.persist() doesn’t work well. Any idea? 😀

Here is Solutions:

We have many solutions to this problem, But we recommend you to use the first solution because it is tested & true solution that will 100% work for you.

Solution 1

e.persist needs to be called synchronously with the event, the handler can be called asynchronously. Here is a fix:

class Tool extends React.Component {
  constructor(props) {
    super(props);
    this._throttledMouseMove = _.throttle(this._throttledMouseMove.bind(this), 2000);
  }

  _throttledMouseMove = (e) => {
    console.log(e.screenX);
  }

  render() {    
    return (
      <div ref="tool" className="tool">
        <div ref="toolBody"
             className="tool__body"
             onMouseMove={this._onMouseMove}>
        </div>
      </div>
    )
  }

  _onMouseMove = (e) => {
    e.persist();
    this._throttledMouseMove(e);

  }
}
ReactDOM.render(<Tool/>, document.querySelector('.main'))

The relevant change is calling _onMouseMove directly from the event, and setting up a second method to actually handle event that’s been throttled.

Solution 2

With hooks:

const Tool = () => {
  const onMouseMove = useMemo(() => {
    const throttled = _.throttle(e => console.log(e.screenX), 300);
    return e => {
      e.persist();
      return throttled(e);
    };
  }, []);
  return (
    <div className="tool">
      <div className="tool__body" onMouseMove={onMouseMove}>
        Content
      </div>
    </div>
  );
};

Note: Use and implement solution 1 because this method fully tested our system.
Thank you 🙂

All methods was sourced from stackoverflow.com or stackexchange.com, is licensed under cc by-sa 2.5, cc by-sa 3.0 and cc by-sa 4.0

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